món1
#ffffffff
33.9199999999995
1
false
disc1
#ff000000
(-1.122,-1.3)
0
(0.349794,0)
0
1
0.09365
0.432781700167648
quadre1
#ff000000
(1.272,-1.3)
0
(-0.349794,0)
0
1
0.177241666666667
(0.5,1.37)
molla1
#ff00ff00
3
1
0
2
3
(0,0)
(0,0)
motorLineal1
#ff0000ff
2
(0,0)
(0.5,0)
motorLineal2
#ff0000ff
3
(0,0)
(-0.5,0)
controlador1
#ff000000
(0,1.28)
(250,60)
5
forceValue 0 (-10,10) 0.1
controlador2
#ff000000
(0,0.46)
(250,60)
6
forceValue 0 (-10,10) 0.1
nota1
#ff000000
(-1.08,1.98)
(218,100)
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1"></meta><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Sans Serif'; font-size:10pt; font-weight:400; font-style:normal;"><p align="center" style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:14pt; font-weight:600;">Guia d'aprenentatge 4</span></p><p align="center" style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:12pt;">Motors i forces</span></p></body></html>
nota2
#ff000000
(-3.6,1.07)
(300,170)
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1"></meta><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Sans Serif'; font-size:10pt; font-weight:400; font-style:normal;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Motor lineal</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">- Un motor lineal aplica una força constant a un punt donat d'un cos.</p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">- Podeu canviar la força arrossegant el seu controlador mentre el motor està seleccionat.</p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">- Podeu canviar el punt d'aplicació arrossegant la força</p></body></html>
nota4
#ff000000
(-3.6,-0.35)
(300,130)
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1"></meta><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Sans Serif'; font-size:10pt; font-weight:400; font-style:normal;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Motor circular</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">- Un motor circular aplica un moment angular constant a un cos.</p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">- Proveu d'afegir un motor circular al quadre i inicieu la simulació.</p></body></html>
nota3
#ff000000
(-3.6,-1.99)
(300,198)
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1"></meta><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Sans Serif'; font-size:10pt; font-weight:400; font-style:normal;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Forces globals</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-weight:600;"><span style=" font-weight:400;">- Les forces globals són forces que actuen sobre tots els cossos d'una classe concreta, per exemple la força del pes.</span></p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">- De manera predeterminada, totes les forces globals de l'Step estan desactivades. Per a activar-les, afegiu un objecte de la força apropiada a l'escena.</p><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">- Proveu d'afegir la ForçaPes a l'escena i inicieu la simulació.</p></body></html>
quadre2
#ff000000
(-1.48,-3.815)
0
(0,0)
0
1e+100
1e+100
(7.8,0.19)
àncora1
#ffff0000
13
(-1.48,-3.815)
0
solucionador1
1
0.001
0.001
solucionadorCol·lisions1
0.001
solucionadorRestriccions1