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PhraseQueue.h
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1
2// Copyright (c) 2009-2014 Alan Wright. All rights reserved.
3// Distributable under the terms of either the Apache License (Version 2.0)
4// or the GNU Lesser General Public License.
6
7#ifndef PHRASEQUEUE_H
8#define PHRASEQUEUE_H
9
10#include "PriorityQueue.h"
11
12namespace Lucene {
13
14class PhraseQueue : public PriorityQueue<PhrasePositionsPtr> {
15public:
16 PhraseQueue(int32_t size);
17 virtual ~PhraseQueue();
18
20
21protected:
22 virtual bool lessThan(const PhrasePositionsPtr& first, const PhrasePositionsPtr& second);
23};
24
25}
26
27#endif
#define LUCENE_CLASS(Name)
Definition LuceneObject.h:24
Definition PhraseQueue.h:14
virtual bool lessThan(const PhrasePositionsPtr &first, const PhrasePositionsPtr &second)
Determines the ordering of objects in this priority queue. Subclasses must define this one method.
virtual ~PhraseQueue()
PhraseQueue(int32_t size)
A PriorityQueue maintains a partial ordering of its elements such that the least element can always b...
Definition PriorityQueue.h:20
int32_t size() const
Returns the number of elements currently stored in the PriorityQueue.
Definition PriorityQueue.h:133
Definition AbstractAllTermDocs.h:12
boost::shared_ptr< PhrasePositions > PhrasePositionsPtr
Definition LuceneTypes.h:410

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